﻿using CommonIoC;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
namespace NormalBattleIoc
{
    public class TankOperationView : BaseEaseUIView
    {
        public Button btn_Zhupao_attack;

        public Button btn_Tank_use_tool;

        public Button btn_Fupao_attack;

        public Button btn_SE_attack;

        //还需要在 Update里面添加函数，说明 如果炮弹数量未0，那么按钮暂停显示

    }
}
